Fair Haven Youth Art Center
Core stuido III|2020 SPRING|YSOA
Instructors: Stella Betts
Location: West Haven, CT
Individual work


According to unconfirmed reports, an art center for the local chirdren is being planned in Fair Haven. It sits on Grand Avenue between Fair Haven School and C-town Market. Right now, the only things on the site are the parking garage and dumpster lots. In some ways, it has become the unoccupied space in the neighborhood around it. Apart from the fact that the site is vacant, its location reveals its hidden potential. As a space between the school, the business, and the residential area to the south, the site would be influenced by a variety of factors that would alter its appearance and feel.
The project's design goal is to demonstrate the value of open space in the city by providing a space for students and children to create and display art. The Youth Art Center is close to Fair Haven School, making it convenient for students to visit. The Fair Haven Youth Art Center provides an art space and a gathering place for the community. It also draws attention to the city's empty spaces, filling and connecting them.
BIRD VIEW | Context


NXTHVN proposes a Youth Art Center for local teenagers and community members for two main reasons: limited access to educational resources and a relatively poor art environment.
UBRAN MATRIX | Order and Disorder



Void & Soild



Integration and Division



Form and Movement
Organigram | Circulation & Program

The concept behind the Fair Haven Youth Art Center is that you can define these urban voids by creating an urban infrastructure by joining already existing contextual elements. As a space between the school, the business, and the residential area to the south, the site would be influenced by a variety of factors that would alter its appearance and feel.

SPATIAL ORGANIZATION| Program and Trails


Ground and Second Floor Plans
PLAN | Master Plan

Organigram | Program and Activity

East Wing

WEST Wing
SCENARIOS | An urban connector in Fari Haven community



RENDERING



MODELS


